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OpenGL Shader

Started by Nordwind64, August 31, 2006, 07:32:20 PM

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Nordwind64

Hi,

is there a little demo, how to prog a nearly realtime shadoweffekt with OpenGL and MASM?

Best regards,
Nordwind64
Greetings, Nordwind.
Windows 7 (64Bit), JWASM/PoLink

Nordwind64

Hi.

Come one friends...
I mean somewhat like stencil shadow or z-buffer shadow. As easy as posible.
There are much C++ codes to found, but I cannot understand C++... Noone who had progged somelike as that?

Best regards,
Nordwind64
Greetings, Nordwind.
Windows 7 (64Bit), JWASM/PoLink

Nordwind64

Hi.

Ok, I found someone, who could translate the code for me.

Best regards,
Nordwind64
Greetings, Nordwind.
Windows 7 (64Bit), JWASM/PoLink

hitchhikr

Post it here, i'll take a look at it eventually.

Nordwind64

Hi.

Sorry, I only have permission to use the code. Not to post it here or in other forum...  :'(

Best regards,
Nordwind64
Greetings, Nordwind.
Windows 7 (64Bit), JWASM/PoLink