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Antialiasing

Started by Farabi, August 22, 2005, 09:39:43 AM

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Farabi

How to do antialiasing all object on screen on OpenGL?
Those who had universe knowledges can control the world by a micro processor.
http://www.wix.com/farabio/firstpage

"Etos siperi elegi"

hitchhikr

I planed an example about this but only near the end with other post-processing stuff.

Meanwhile you can search for "multisampling" in opengl, that's what you want.


Farabi

Thanks. I will search for it.
Those who had universe knowledges can control the world by a micro processor.
http://www.wix.com/farabio/firstpage

"Etos siperi elegi"

Farabi

Hai hitchickr, I dont find any comprehensive example of antialias method. Do you have any example?  :green2
Those who had universe knowledges can control the world by a micro processor.
http://www.wix.com/farabio/firstpage

"Etos siperi elegi"

hitchhikr

I've updated all examples so now they have anti-aliasing capability.