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Finally ObjAsm32 1.4 is here

Started by Biterider, October 29, 2006, 05:25:46 PM

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Biterider

A new version of ObjAsm32 has been released.
The core macros of the OOP engine have been reworked to achieve 2 main goals: a better compilation performance and large projects compilation.
Special attention was taken to not break the compatibility to older releases of the ObjAsm32 project to minimize the impact on user projects.

The main goals of this release are:

- ObjAsm32 model improvements:

  • Compilation speed increased by factor 2!
  • Due to some internal changes, large projects can now be compiled successfully.
  • Code improvement.
  • Core objects speed improvement.
  • Documentation updated.

- Live update service to keep you every time updated with the latest improvements.

- New objects: Pixelmap, ExcelHost, Fireworks, MS_Agent, IOPort, etc.

  • New Pixelmap object to handle pixels at a low level for maximum speed in your custom graphics.
  • New ExcelHost project to facilitate the access to Excel Sheets and data formatting.
  • Hardware port access using IOPort.
  • New compression projects to reveal OS features to compress data and files.
  • New projects to show how to use PNG and JPG images in your projects.
  • New MS_Agent project to show how to integrate MS-Agents to your applications.
  • New Fireworks project for your amusement.

...and much more in this new release!

Thanks to a generous sponsor we have now a new mirror page at http://www.objasm32.rantx.com/ without advertisement in addition to our previous homepage at http://objasm32.tripod.com.

Regards,

Biterider

Biterider

Hi
rantx issue solved. Live update service is now online on this server too.

Regards,

Biterider