From Microsoft Platform SDK:
Quote
...
hsz2
Reserved; should be set to 0L.
What is
0L? Will it be equivalent to plain old 0 (zero)?
I always read it as "DWORD 0", but then again I know no C/C++
georgek01,
It normally means ZERO "LONG".
roughly like this if you are using registers.
mov al, 0 ; a byte
mov ax, 0 ; a WORD
mov eax, 0 ; a DWORD or if signed a LONG.
LONG is a higher level term fora 32 bit signed integer.
Thank you!
Quote from: georgek01 on May 17, 2007, 05:49:43 AMWhat is 0L?
Well, in this case, maybe
OL =
Outrageous
Laughter :wink
Not really, but the irony was tickling my funny bone.
George Welcome Aboard :U
Regards, P1 :8)