Hello,
I am making an application to render 3D text, with changeable font, text, color, and rotation angles. I would eventually like to save as a bitmap file or copy to a clipboard. As it stands right now, all I can get is a black window for the text. The files are attached.
I would like to be able to use a square bitmap to render a specified text and font with varying color and rotation angles.
Thanks for your time and consideration.
Darrel
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You can't create an opengl font if you haven't created an opengl context priorly and you forgot to generate the fontlist (via glGenLists) there's an example about 3d text in the examples archive.