Good morning, afternoon and evening, everyone :wink
I found an assembler called Goldroad that is suppose to be able to assemble source codes into gba files. But I hardly understand how gba memory works. A german tutorial on the web said something about it having a stack just like normal assembly. But as for the VRAM, WRAM and other limited memory, I really don't know how to use them. I don't know there differences either.
Thanks for the help :U
Boucly