Ok basically (this wasnt my idea, but a friend suggested it so i'll adopt/steal it), i do a lot of 3d modelling and so friend said i should make a screensaver that showcases all the stuff i made, nice and simple just show object in centre of screen, black background, rotate a couple of times, move onto next object. Anyhoo, problems i've hit are....
- I have no idea about opengl/directx/any alternative im unaware of
- I'm even furtherly uneducated about which would support .3ds files or anything.
- How on earth do you make a program into a screensaver...is there a special way of compiling it?
- would texturing be an issue?
tips/links/words of advice would all be most handy
Anyway i've prolly posted this on the wrong sort of board but im tired and its the best i can do just to type this out without falling asleep on keyboard, no doubt its got typo's ...sorry
toodles
Ron Thomas has some excellent graphics tutorials as well as one about screensavers, even an OpenGL example...
http://www.rbthomas.freeserve.co.uk
http://www.rbthomas.freeserve.co.uk/Screensavers.html
thanks so much...i'll have a nice read and thanks for moving it to a suitable place :U
I don't know if there is a special way to make a screen saver, I think they are just normal programs. You just rename them from .exe to .scr and you're away (try it, it really works). I guess you just need to program it so that as soon as the mouse moves or a key is pressed the program terminates.