The MASM Forum Archive 2004 to 2012

General Forums => The Laboratory => Topic started by: Farabi on November 17, 2011, 09:32:36 PM

Title: Motion Capture
Post by: Farabi on November 17, 2011, 09:32:36 PM
I dont think there is any data missing each joint, but when I connect each joint using the offset position based on their parrent, it did not formed the resting position. What is wrong with this. I attached the BVH FIle loader with the text parser, if I missed something, please let me know.


; How to use
invoke fBVHReadData,CADD("yourMocap.bvh"),addr fbvh

;How to test the Joint connection
invoke glPushMatrix
invoke fBVHDrawLine,addr fbvh,0
invoke glPopMatrix


Can anyone please fix it, at least confirm that the data I gained is correct. If anyone fixed it and get it working, I'll be gladfull. Its been 2 years Im stuck. And blender did not support Cal3d Anymore.