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General Forums => The Campus => Topic started by: nathanpc on October 07, 2009, 11:40:35 PM

Title: Easyest Mode To Develop Graphical Programs
Post by: nathanpc on October 07, 2009, 11:40:35 PM
Hello,
Now i want to do a change in my development life, all this time in Assembly and i only develop command-line applications, now i want to start developing graphical programs, but i was seeing the test exaple of dialog of masm, but that include file is so big and confusing, then i want to know what is the easyest mode to do graphical apps.

Best Regards,
Nathan Paulino Campos
Title: Re: Easyest Mode To Develop Graphical Programs
Post by: hutch-- on October 08, 2009, 12:10:29 AM
nathan,

Look at the example code, you will learn much more than studying the include file.
Title: Re: Easyest Mode To Develop Graphical Programs
Post by: nathanpc on October 08, 2009, 01:59:29 AM
ok, thanks!
Title: Re: Easyest Mode To Develop Graphical Programs
Post by: PBrennick on October 10, 2009, 08:42:51 PM
It might be a good idea to read the documentation for creating an RC file, also. Also, I would strongly recommend you play with ResEd.exe, it is a great tool. Note that I do not consider in memory dialogs to be something a beginner should use. That comes later when you understand what you want and know how to go about it. A Resource Editor is a great learning tool. Lastly, remember that the examples in my and Hutch's SDK are really there to help people learn. Play with some of them making small changes here and there whilst observing the effects of said changes. This hands-on approach is something that I have always advocated.

Paul
Title: Re: Easyest Mode To Develop Graphical Programs
Post by: randomnumber on October 10, 2009, 08:56:42 PM
have to agree too the examples on masm32 are a real help.. am also learning graphical masm programming and its really working out okay.. also having the windows sdk for getting down to specifics also helps..

try also http://win32assembly.online.fr/tutorials.html