I need you to test this application. Running smooth on Intel celeron 1.8 Ghz.But not working on my neighbour computer. Right click to go to OpenGL mode, and rigth click to get back to the default mode.
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Runs smooth on an Intel Celeron 2.94Ghz.
Works fine on my 2.40GHz Celeron too
I don't think it's working correctly on WinXP SP2, PIII 1GHz. Blank (but pretty) dialog with phone ringing sounds.
What is it supposed to do exactly? I get a gradient cyan background window with some gradient blue square shapes, which play the "rungout" sound when mouseover. The big square in the middle only rings once in succession. Window is resizable, but objects (and their positions) are static.
Right-click shows a gradient circle with wireframe outer edges, which resizes perportionately as the window is resized.
AMD Athlon XP 1.8GHz, XP SP1
Quote from: Greg on March 24, 2005, 07:48:43 PM
I don't think it's working correctly on WinXP SP2, PIII 1GHz. Blank (but pretty) dialog with phone ringing sounds.
Hi greg. Thank you for your answer. Is it crashes or not?, maybe WinXP SP2 have a different GDI32 dll. What about the openGL mode? Please right click to see it.
Quote from: Mark Jones on March 24, 2005, 08:12:49 PM
What is it supposed to do exactly? I get a gradient cyan background window with some gradient blue square shapes, which play the "rungout" sound when mouseover. The big square in the middle only rings once in succession. Window is resizable, but objects (and their positions) are static.
Right-click shows a gradient circle with wireframe outer edges, which resizes perportionately as the window is resized.
AMD Athlon XP 1.8GHz, XP SP1
Yes the object is static except the OpenGL object. Im just testing the Graphical User Interface. Thank you for your answer. And thanks to All who answer this thread. Hope you will not boring to test the other version.
I trying to made a openGL template. I heard someone on board.win32asmcommunity.net need it. It will produce a text file with an object string and its own parameter.
Farabi,
It does not crash, it just has a blue dialog with no text or anything else, and the ringing sounds. If I right click it switches to a brown and yellow graphic like a spider-web and a brown square. Is that's what it's supposed to do? I guess I was expecting it to do more than that.
Quote from: Greg on March 25, 2005, 09:59:25 PM
Farabi,
It does not crash, it just has a blue dialog with no text or anything else, and the ringing sounds. If I right click it switches to a brown and yellow graphic like a spider-web and a brown square. Is that's what it's supposed to do? I guess I was expecting it to do more than that.
Okay thank you. Yes that is supposed to. Yes I will do more than that. Im not too understand using OpenGL. I take it from frank charlet sample program.
Here is the Source. I post it on a different place. It here http://www.masmforum.com/simple/index.php?board=22.0
How to use it is very simple. Take a look at this sample.
.ELSEIF uMsg==WM_CREATE
invoke InitControlFrb,hWnd
invoke SetTimer,hWnd,4,(1000/30),offset DrawFrameFrb
mov ecx,10
@@:
push ecx
mov eax,32
mul ecx
invoke CreateButtonFrb,10,eax,105,30,0128,NULL
pop ecx
dec ecx
jnz @b
invoke CreatePixel16,128,128,128,guis.nBit
invoke CreateTextBoxFrb,150,32,400,400,eax
invoke CreateFontIndirect,addr FontStruc
mov hFont,eax
invoke SetFontFrb,hFont
invoke SendMessage,hWnd,WM_USER,0,0
Invoke InitControlFrb,hWnd. This code mean an initialization for the control. For now it only have 1 control available. and this function are to create the button.
invoke CreateButtonFrb,10,eax,105,30,0128,NULL
Settimer will do the drawing and refreshing it automaticly for you. For now it cause the CPU performance decreased, but it will not in the future.
invoke SetTimer,hWnd,4,(1000/30),offset DrawFrameFrb
The newer exe in the link with source appears to work on an Athlon 1.2 XP sp2,
don't have speakers hooked up so don't know about sound output.
Right click on original window brings black background, large orange shaded sphere and small yellow shaded sphere in front.
The exe from this thread when right clicked is a black background with wire frame orange sphere with
third of the size shaded yellow sphere in front and brown square further in front taking most of upper right quadrant of window.
Works fine on WinXP SP2 P3 933MHz
I have updated the source. I place my picture there. Not a good shape picture and not a good looking person too, but it another sample how to use all function.
Once again, it at here http://www.masmforum.com/simple/index.php?board=22.0 .
Working ok on PIII 850 megs win98 SE. I can't figure out waht it does :red still
Thomas
Quote from: thomasantony on March 31, 2005, 03:11:03 AM
Working ok on PIII 850 megs win98 SE. I can't figure out waht it does :red still
Thomas
Hi. I dont know what I will made, but the target for me now, is creating the button. I want a litle different with any other software. I tested it on my laptop and the fan is not stoping. I think it cause a high temperature.
Hi thanks for your attention. I think this is not Open GL test anymore. Before I release the code I must make sure the .exe is work. If the .exe is not work I must modify it until it work.
This program tested on p4 2.8 Ghz, 1.8 Ghz Operating system is Windows XP and it work. But not working on p2 400 Mhz with Win98 Operating system. Please test this .exe and tell me. I hope I can make it run on every version of Windows.
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I just downloaded and tested the file but it delivers an exception trying to write to address 0x00000000. Test machine is a PIV 2.8 Prescott running Win2k sp4.
No error on Athlon64 3000 / Windows (c) 2000 SP4.... BTW, the buttons are flickering.
Regards,
Phoenix
Works fine on XP Pro SP1. The button highlights are flickering for me also when the mouse is hovered over them. Perhaps you are using an API which is different (buggy?) or not present in Win98/2k. And is the processor directive .586?
Quote from: Mark Jones on April 17, 2005, 07:17:06 PM
Works fine on XP Pro SP1. The button highlights are flickering for me also when the mouse is hovered over them. Perhaps you are using an API which is different (buggy?) or not present in Win98/2k. And is the processor directive .586?
No it 686p. Could it be the misstake is?
Quote from: Hutch
I just downloaded and tested the file but it delivers an exception trying to write to address 0x00000000. Test machine is a PIV 2.8 Prescott running Win2k sp4.
Thank you. That problem is still not solved. I think I feel the same thing with mark jones.
Quote
Perhaps you are using an API which is different (buggy?) or not present in Win98/2k.
Here (http://www.masmforum.com/simple/index.php?topic=961.0). Download the final code. It have working. WinXP memory manajemen is more safe than Win98. On winXP it not crashes.