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Project Support Forums => OpenGL Forum => Topic started by: travism on May 20, 2009, 07:59:03 AM

Title: Getting started with opengl...
Post by: travism on May 20, 2009, 07:59:03 AM
So ive decide to tackle on opengl since I always told myself one day I would learn it. Ive searched the forum and google, downloaded the archives zip and found 3 basic tutorials for assembly. Is there anything I specifically need to make opengl apps with masm? or Is it already included in the masm package. trying to get to opengl.com to see what they have but internet is really slow. So any points to any good reads or tutorials? Thanks.
Title: Re: Getting started with opengl...
Post by: Farabi on May 21, 2009, 12:05:30 PM
Here http://nehe.gamedev.net/
Its a good one.
After undestood the basic, I took an free game engine, so I dont have to confuse about other thing.
Title: Re: Getting started with opengl...
Post by: travism on May 24, 2009, 03:31:17 PM
well i meant do i need to download any like sdk or something? i cant even find examples of creating just a basic window or anything or even get the examples to assemble :\
Title: Re: Getting started with opengl...
Post by: Mark Jones on May 24, 2009, 03:36:04 PM
Ummm, Hitchikr's package should be all you need, won't his examples assemble?
Title: Re: Getting started with opengl...
Post by: Farabi on May 25, 2009, 12:22:07 PM
Quote from: travism on May 24, 2009, 03:31:17 PM
well i meant do i need to download any like sdk or something? i cant even find examples of creating just a basic window or anything or even get the examples to assemble :\

Nope, you dont have to download any sdk. Its all there for you to use.
Title: Re: Getting started with opengl...
Post by: travism on May 27, 2009, 02:43:07 AM
yeah i guess ill play around with it more when i get home.