The Adventure Game Engine, v0.4, is now available on Webster at
http://webster.cs.ucr.edu/adv.zip
This is an object-oriented class library intended to support text-based "adventure style" (interactive fiction) games. Currently, it is being populated with the data from Paul Panks' "HLA Adventure" game.
When complete, this engine will make it possible to easily create "adventure" style games in assembly language.
Cheers,
Randy Hyde