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Frame pointer register?? / Opt. Advice/Opinions

Started by robione, December 31, 2009, 04:11:33 PM

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robione

Thx Greg.... I was actually trying to avoid that option LOL. Mainly because when I start to get into something I find a gazillion "rabbit holes" to go down as far "stuff to learn." So I'm fairly good at getting little done (looks at this vector class I've been "updating" for days, trying to squeeze out speed with SSE). This particular case would be learning MASM's interface and how to link modules with MSVC++6.

Though I'm not against it if MASM optimizes the assembly code by reordering. (I can't imagine a x86 compiler that could do much more)

If not I'll stick to the inline assembler. I can use all instructions up to and including SSE2. That said maybe I'm not getting the picture because IDK something that you might as far as architecture, program segments, etc. go. I can't code for like 20-30 minutes w/o having to look up something online... so that's a good possibility LOL :) My soon-to-be new thread might be a good example.